Public — no login required
LLMs and tools can fetch the raw skill (Markdown) without registering:
https://playerping.me/skills/playerping-api/SKILL.md
To call the API you still need an organizer API key from Settings. The skill file itself is public documentation.
PlayerPing Public API
You are operating against PlayerPing, a sports event organizer product.
Use only the public API under `/api/v1` with a Bearer API key. Do not use
session cookies, admin routes, or invent endpoints.
Public skill URL (no registration)
Anyone can fetch this skill without creating an account:
https://playerping.me/skills/playerping-api/SKILL.md
Human-readable mirror: https://playerping.me/docs/agent-skill
Calling the API still requires an organizer `pp_live_…` API key (Settings → API Keys).
Prerequisites
- API key — User provides `PLAYERPING_API_KEY` (or pastes a `pp_live_…` key).
- Prefer an environment variable / secret store over repeating the key in chat.
- Never commit keys, log them, or put them in artifacts/PR bodies.
- Base URL (default production):
https://playerping.me/api/v1
Override only if the user gives another host (preview/local).
Auth on every request
Authorization: Bearer
Content-Type: application/json
Missing/invalid key → `401`. Keys cannot perform admin actions.
Safety rules
- Default `notify: false` when adding players to events. Only set `notify: true` when the user explicitly wants SMS/email/WhatsApp invitations sent (this can spend credits).
- Confirm before deleting players/events or sending notifications (`notify: true`).
- Do not create disposable junk data on a production account unless asked; clean up smoke-test resources you create.
- Magic-link `token` fields are never returned; do not ask for them or invent RSVP URLs.
- Treat phone numbers and emails as PII — summarize in replies when possible.
curl helper
export PLAYERPING_API_KEY='pp_live_…'
export PLAYERPING_API='https://playerping.me/api/v1'
alias pp='curl -sS -H "Authorization: Bearer $PLAYERPING_API_KEY" -H "Content-Type: application/json"'
Errors are JSON: `{ "error": "message" }` with status `400|401|402|403|404|500`.
Players
| Method | Path | Purpose |
|--------|------|---------|
| GET | `/players` | List roster (+ `averageStars`, `totalRatings`) |
| POST | `/players` | Create |
| GET | `/players/:id` | Get one |
| PATCH | `/players/:id` | Update |
| DELETE | `/players/:id` | Delete |
Create / update body
{
"name": "Alex Rivera",
"phone": "+15551234567",
"gender": "M",
"sport": "Tennis",
"email": "alex@example.com",
"clubId": null
}
| Field | Required | Notes |
|-------|----------|-------|
| `name` | yes | string |
| `phone` | yes | E.164, e.g. `+64211234567` |
| `gender` | yes | `M` \| `F` \| `OTHER` |
| `sport` | yes | e.g. `Tennis` |
| `email` | no | |
| `clubId` | no | must be accessible to the key owner |
Examples
pp "$PLAYERPING_API/players"
pp -X POST "$PLAYERPING_API/players" -d '{"name":"Alex","phone":"+15551234567","gender":"M","sport":"Tennis"}'
pp -X PATCH "$PLAYERPING_API/players/PLAYER_ID" -d '{"name":"Alex R","phone":"+15551234567","gender":"M","sport":"Tennis"}'
pp -X DELETE "$PLAYERPING_API/players/PLAYER_ID"
Events
| Method | Path | Purpose |
|--------|------|---------|
| GET | `/events` | List non-archived (`?archived=true` to include archived) |
| POST | `/events` | Create |
| GET | `/events/:id` | Get + responses (no tokens) |
| PATCH | `/events/:id` | Update |
| DELETE | `/events/:id` | Delete event and responses |
Create body
{
"date": "2026-09-01",
"time": "18:00",
"location": "Central Courts",
"sport": "Tennis",
"requiredPlayers": { "M": 2, "F": 2 },
"allowProposeTime": false,
"clubId": null
}
| Field | Required | Notes |
|-------|----------|-------|
| `date` | yes | ISO date / datetime |
| `time` | yes | e.g. `18:00` |
| `location` | yes | |
| `sport` | yes | |
| `requiredPlayers` | yes | object, typically gender → count |
| `allowProposeTime` | no | boolean |
| `clubId` | no | |
| `recurrence` | no | `{ "frequency": "weekly"\|"biweekly"\|"monthly", "endDate"?: "ISO", "count"?: 1-52 }` |
Patch fields
Partial update: `date`, `time`, `location`, `sport`, `status` (`OPEN`\|`PENDING`\|`CONFIRMED`\|`CANCELLED`), `requiredPlayers`, `allowProposeTime`, `archived` (past events only), `clubId`.
Examples
pp "$PLAYERPING_API/events"
pp -X POST "$PLAYERPING_API/events" -d '{"date":"2026-09-01","time":"18:00","location":"Central Courts","sport":"Tennis","requiredPlayers":{"M":2,"F":2}}'
pp "$PLAYERPING_API/events/EVENT_ID"
pp -X PATCH "$PLAYERPING_API/events/EVENT_ID" -d '{"status":"CONFIRMED"}'
pp -X DELETE "$PLAYERPING_API/events/EVENT_ID"
Players on an event (RSVPs)
Responses link a player to an event. Status values: `PENDING`, `YES`, `NO`, `MAYBE`, `WAITLIST`.
| Method | Path | Purpose |
|--------|------|---------|
| GET | `/events/:id/players` | List responses |
| POST | `/events/:id/players` | Add players |
| PATCH | `/events/:id/players/:playerId` | Set status |
| DELETE | `/events/:id/players/:playerId` | Remove from event |
| POST | `/events/:id/waitlist/:responseId/promote` | Waitlist → `YES` |
Add players body
{
"playerIds": ["cuid1", "cuid2"],
"notify": false,
"status": "PENDING"
}
- `playerIds` — required non-empty array of player IDs owned by the key user.
- `notify` — default behavior in this skill: false. `true` sends invitations per account notification settings; SMS/WhatsApp cost 1 credit each; email is free; insufficient credits → `402`.
- `status` — only when `notify` is false. Defaults to `PENDING`.
Update status body
{ "status": "YES" }
Examples
pp "$PLAYERPING_API/events/EVENT_ID/players"
pp -X POST "$PLAYERPING_API/events/EVENT_ID/players" -d '{"playerIds":["PLAYER_ID"],"notify":false}'
pp -X PATCH "$PLAYERPING_API/events/EVENT_ID/players/PLAYER_ID" -d '{"status":"YES"}'
pp -X DELETE "$PLAYERPING_API/events/EVENT_ID/players/PLAYER_ID"
pp -X POST "$PLAYERPING_API/events/EVENT_ID/waitlist/RESPONSE_ID/promote"
Common workflows
Discover roster and upcoming events
- `GET /players` — note IDs and sports.
- `GET /events` — note IDs, dates, response counts.
- `GET /events/:id` or `GET /events/:id/players` for RSVP detail.
Schedule a new session and add players (silent)
- `POST /events` with date/time/location/sport/`requiredPlayers`.
- Resolve player IDs via `GET /players` (match by name carefully; ask if ambiguous).
- `POST /events/:id/players` with `notify: false`.
- Optionally `PATCH .../players/:playerId` to set `YES` if the organizer already knows attendance.
Invite with notifications (costs credits)
- Confirm with the user that SMS/WhatsApp may spend credits.
- `POST /events/:id/players` with `{ "playerIds": [...], "notify": true }`.
- Report `notificationsSent`, `creditsUsed`, `creditsRemaining` from the response.
Fix RSVPs / waitlist
- `GET /events/:id/players` — find `WAITLIST` entries and their response `id`.
- Promote: `POST /events/:id/waitlist/:responseId/promote`, or set status via PATCH.
Out of scope (v1)
Do not call these via this skill: clubs CRUD, ratings, chat, time proposals, AI endpoints, Stripe/credits purchase, Settings/API-key management (browser session only), admin APIs.
API keys are created/revoked by the human in Settings → API Keys. Point them to https://playerping.me/docs/api for human docs.
Response habits
- Prefer concise summaries (counts, names, IDs, statuses) over dumping full JSON.
- On errors, surface the HTTP status and `error` message, then suggest a fix (e.g. E.164 phone, missing fields, revoke/recreate key).
- After mutating, re-fetch or echo the returned resource so the user can verify.